Speakers: James Williams
There was once a time where gaming in the browser meant Flash. That time is no more. Based on OpenGL ES, WebGL brings the 3D world to the browser without any plugins. Three.js, a scenegraph library for WebGL, allows us to make creating 3D web apps easier by abstracting away many of the low-level API calls. In this session, you’ll learn the basics of game programming, WebGL, and how to use Three.js to create WebGL applications.
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