dynamic_cast From Scratch
This session will introduce you to the C++ object model: the rules by which C++ class objects are translated into memory layouts. We'll move from simple structures to polymorphic class types, then onward to multiple and virtual inheritance. We'll discuss the anatomy of a virtual method call, the difference between `static_cast` and `reinterpret_cast`, and what's contained in a vtable besides function pointers. The climax will be a complete implementation of C++'s built-in `dynamic_cast`, using our own hand-crafted artisanal run-time type information (RTTI). We'll see that the way `dynamic_cast` thinks about the class hierarchy is slightly different from the way we're used to drawing it!
Attendees will incidentally be exposed to several features of the modern C++ language, including type traits, the `final` qualifier, and the library type `std::variant`.
This session will mostly be talking about the Itanium C++ ABI, which is the standard on Linux and OS X systems. Mapping these concepts to the MSVC ABI will be left as an exercise for the reader.
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