Session Details
Intro to Mobile Game Programming with Cocos2d-x, Part 2
Presentation
In the second session, we will put together a simple but playable game. We will write our code in C++ and port to all of the platforms. I will show how to animate characters and create levels in CocoStudio then use in our game. Plus I will delve into the crucial but rarely included technique of debugging your code.
The Speaker(s)

Troy Miles
Troy Miles, aka the Rockncoder, is an award winning software developer, speaker, and author with over 37 years of professional experience. He is the author of the book, jQuery Essentials, numerous magazine articles and blog posts.
He began his career writing games in 6502 and x86 assembly for early computers like the Commodore 64, Apple II, and IBM PC. Along the way, he has twice won the game of the year award, fantastic reviews, and numerous accolades.
Nowadays he writes web & mobile apps for a Southern California-based automotive valuation and information company. He has hung up is assembly language hat, but is fluent in JavaScript, C#, C++, Java, Kotlin, and Clojure.
Nights and weekends he can usually be found writing cool apps for mobile and the web or teaching other developers how to do so. Troy has spoken at Velocity, MobileWeb Dev Con, Mobile Dev+Test, and NG-Vegas. He is also a regular speaker at the SoCal and Silicon Valley Code Camps plus in front of local developer groups all over Southern California. Many of his talks are on his YouTube channel.
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