Session Details

Business of App Development  

Level :
Date :
3:30 PM Saturday
Room :
Interested : (220) - Registered : (39)


What do you need to know to make a successful mobile game company? It's the number one question asked to Tobiah Marks, most known for "Blast Monkeys" a physics based puzzle game that was the #1 app on Android. You already know you need to think about things like monetization, but did you know file size can be an even more important factor? Tobiah will explain his philosophy on how to out maneuver your competition using real world examples. His advice can be applied to app development on all platforms.

The Speaker(s)


Tobiah Zarlez

Hi, I’m Tobiah. I’m an independent game developer from the SF Bay Area. Right after college, I started a company called “Yobonja” with a couple of friends. We made dozens of games, and eventually had a hit with “Blast Monkeys”. We were the number one app on Android for 6+ months. I stopped tracking downloads in 2012 after we passed 12 million, and people still play it and its sequel today. In 2013 I started working for Microsoft as a Game Evangelist. My job is to talk to developers, teach them what I know, and help them make better games and successful companies succeed.
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