Session Details

The Science of Great UI, Part 1  

Level :
Beginner
Date :
9:15 AM Sunday
Room :
1501
Interested : (-) - Registered : (163)
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Presentation

Explore the how and why of great UI. If you believe you’re not an artist, that UI is merely subjective, or that a great UI is not worth the effort, then these two part sessions are for you. This session will shatter the popular myth that UI is subjective. We’ll see that the quality of user interfaces can actually be quantified and a winner can be selected based on agreed-upon criteria. We’ll look at ways to measure physical and mental effort, irrespective of the physical device (web, mobile, tablet, desktop) or target platform. We’ll find ways to widen the path for your users, and look at shortcomings in today’s controls. We’ll cover layered UIs, navigation, size and precision, predicted assistance, and discoverability.

The Speakers

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Mark Miller

Mark Miller is a five year C# MVP Alumni with strong expertise in decoupled design, plug-in architectures, and great user interfaces. Mark is Chief Architect of the IDE Tools division at Developer Express, and is the visionary force behind productivity tools like CodeRush and Refactor!, as well as the DXCore extensibility layer for Visual Studio. Mark is a member of INETA; he's a top-ranked speaker at conferences around the world and has been writing software for over three decades.
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