Session Details
Learning three.js
Presentation
There was once a time where gaming in the browser meant Flash. That time is no more. Based on OpenGL ES, WebGL brings the 3D world to the browser without any plugins. Three.js, a scenegraph library for WebGL, allows us to make creating 3D web apps easier by abstracting away many of the low-level API calls. In this session, you’ll learn the basics of game programming, WebGL, and how to use Three.js to create WebGL applications.
The Speaker(s)

James Williams
James Williams is a developer based in Silicon Valley and frequent conference speaker and is the author of book "Learning HTML5 Game Programming" for Addison-Wesley. He blogs at http://jameswilliams.be/blog and tweets as @ecspike.
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